Free Breeze
Free Breeze is a cute and colorful online multiplayer strategy shooter inspired by scouting dynamics, made with Unity.
Free Breeze is a player-versus-player game inspired by the dynamics of gincanas (Brazilian team competitions) and scouting. Underneath the cute, colorful nature theme sits an online strategy shooter: sign in with your Game Jolt account and play against real players.
I managed the project for a team of four using Agile and Scrum, and programmed the multiplayer networking, core gameplay, UI and shaders.
Features #
- Online multiplayer: real matches against real players.
- Game Jolt sign-in: play with your existing account.
- Desktop and Android builds.
- Music by Eric Caspar, composer of Sheep, Dog 'n' Wolf (2001).
Tech #
- Unity with C#
- Real-time multiplayer networking: state synchronization tuned for latency and reliability
- UI: responsive menus and HUD
- Custom shaders in GLSL and HLSL for rendering and visual effects
- Game Jolt API for player accounts
What I learned #
- Shipping online multiplayer: state synchronization, latency, and everything the single-player tutorials skip.
- Integrating a third-party platform API for authentication.
- Targeting desktop and mobile from one Unity codebase.
