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Free Breeze

Free Breeze is a cute and colorful online multiplayer strategy shooter inspired by scouting dynamics, made with Unity.

  • Free Breeze

Free Breeze is a player-versus-player game inspired by the dynamics of gincanas (Brazilian team competitions) and scouting. Underneath the cute, colorful nature theme sits an online strategy shooter: sign in with your Game Jolt account and play against real players.

I managed the project for a team of four using Agile and Scrum, and programmed the multiplayer networking, core gameplay, UI and shaders.

Features

  • Online multiplayer: real matches against real players.
  • Game Jolt sign-in: play with your existing account.
  • Desktop and Android builds.
  • Music by Eric Caspar, composer of Sheep, Dog 'n' Wolf (2001).

Tech

  • Unity with C#
  • Real-time multiplayer networking: state synchronization tuned for latency and reliability
  • UI: responsive menus and HUD
  • Custom shaders in GLSL and HLSL for rendering and visual effects
  • Game Jolt API for player accounts

What I learned

  • Shipping online multiplayer: state synchronization, latency, and everything the single-player tutorials skip.
  • Integrating a third-party platform API for authentication.
  • Targeting desktop and mobile from one Unity codebase.