Ilha das Pedras Falantes ("Island of the Talking Stones") is an educational game developed at LabTIME, the research and game development laboratory of the Federal University of Goiás.
My work
- Gameplay programming.
- GPU optimization: reworked HLSL/Cg shaders for a 20% frame-rate boost.
- Cutscenes: bug fixes and general debugging.
- Virtual production: the capture pipeline with Blackmagic Ultimatte 12, Xsens, Vicon and Faceware.
What I learned
- Finding where the GPU time goes, and winning it back in shaders.
- How motion capture, facial capture and live keying come together in a virtual production pipeline.